3D Environment Artist - Real Time Engine

Assets , Realtime

Contract: Freelance

Axis Studios are expanding their team and are looking to hire experienced real time 3D ENVIRONMENT ARTISTS to create amazing work on a full time or ongoing freelance basis working onsite in Glasgow.

This role requires a skilled artist with a broad background creating different types of assets using both hard surface and sculpted techniques. You’ll be a personable, pro-active, self starter who can work with your lead to implement consistent working practice and ensure the standard and quality of the assets are consistently high.

A thorough knowledge of Modelling, Sculpting, Texturing and Shading as well as experience working in a next gen game pipeline is essential.

 

RESPONSIBILITIES

  • Producing high quality assets suitable for production both technically and artistically

  • Ability to work to a brief and follow concepts

  • Working with your lead to solve technical problems

  • Ensuring assets meet specifications provided by all relevant departments  

  • Liaising with production to manage your time

  • Working closely with your Lead to identify process improvements/tools to increase department productivity

REQUIREMENTS

  • Accomplished examples of Modelling, Texturing and Shading both hard surface and sculpted assets

  • Thorough knowledge of creating completed environments in a next generation, real time pipeline

  • Thorough knowledge of Modelling package of your choice is essential

  • Thorough knowledge of Zbrush and/or Mudbox is essential

  • Thorough knowledge of Substance Painter/Designer or other 3D texturing software is essential

  • Good understanding of Lighting and Shading

  • Good communication skill and ability to work interactively with production and other artists to solve production challenges

 

Axis is committed to equal opportunities. Click here to find out more.