Axis Studios are seeking to hire an experienced GROOM ARTIST to work with project-based asset teams on an ongoing freelance basis.
This role requires a skilled artist with a broad background creating a range of final looks for characters/creatures. You’ll be a personable, proactive, self starter who can implement consistent working practice and ensure the standard and quality of the assets are consistently high.
A thorough knowledge of texturing, shading, grooming, lighting and rendering as well as the ability to troubleshoot technical problems. A good understanding of all stages of the asset production pipeline is also necessary.
Producing high quality assets suitable for production both technically and artistically
Technical and quality control of output on assigned project
Ensuring assets meet specifications provided by all relevant departments
Managing feedback and technical challenges on project
Liaising with production on task assignment
Interpreting and communicating the directors feedback and vision
Accomplished examples of Grooming, Shading and Look Development
Thorough knowledge of Mari and/or Bodypaint 3D, Substance Painter or other 3D texturing software is essential
Thorough knowledge of shading and look development
Thorough knowledge of grooming techniques in Houdini
Thorough knowledge of Modelling package of your choice is essential
Knowledge of Zbrush and/or Mudbox is desirable
Knowledge of Python, C++, VEX is desirable
Good communication skill and ability to work interactively with production and other departments to solve production challenges
Proven production experience within a team min. 5 years