Lead Animator

Location: Glasgow

Specialism: Animation

Contract: Freelance

Axis Studios is expanding the senior team at our Glasgow Animation studio and is looking to hire an experienced Lead Animator to lead project-based animation teams on an ongoing basis.

This role requires a skilled animator with a broad background animating different types of characters and creatures.

You’ll be a personable, pro-active, self-starter who can motivate and lead the team around you as well as work with the Project Director to realise his vision and ensure the standard and quality of the animation is consistently high.

Prior Lead experience is a must, as is a thorough knowledge of Maya and the ability to troubleshoot technical problems. A good understanding of the animation pipeline including pre-production, production and post-production is also necessary.

This role can be performed remotely, with working hours overlapping GMT. 

Responsibilities

  • Managing a team of animators, keeping animator's on track and motivated
  • Quality controlling animation output on assigned project
  • Feedback and managing technical challenges on the project alongside the CG Supervisor and Dept leads
  • Liaise with production on task assignment and scheduling of the team
  • Interpreting and communication the director feedback and vision to the team
  • Advanced level of Character and vehicle keyframe animation
  • Advanced level of Body Mocap Cleanup
  • Advanced level of Facial capture implementation and polish
  • Full facial keyframe animation
  • Camera layout/Previs
  • Scene caching and clean up

Requirements

  • Accomplished examples of keyframe animation, both character acting and full body
  • Thorough knowledge of Autodesk Maya is essential
  • Good communication skill and ability to work interactively with production and other departments to solve production challenges
  • Strong leadership skills and the ability to confidently lead a team
  • Ability to feedback to rigging and pipeline and direct any technical changes
  • Strong understanding of the principles of animation, with a keen eye for character pose and staging.
  • Good knowledge of cinematography
  • Extensive experience working and editing mocap data
  • Experience with Maya camera sequencer a plus
  • Experience working with Maya Trax and blending animation clip data
  • Thorough knowledge and understanding of basic real-world physics and their application for animation
  • Proven production experience within a team min. 5 years

 

Axis is committed to equal opportunities. Click here to find out more.