Graham is the conduit that links technology, art and project management at Axis Studios, ensuring our artists’ bright ideas make their way to screen. Graham was originally an engineer – during which time he developed an eye for a curve versus a straight line! He learned 3D applications in his evenings, awakening his passion for the world of 3D art, and co-founded Axis in 2000 in partnership with Richard, Dana, and Stu. As Head of 3D, he ensures our crew are kitted out with the resources they need to deliver truly sensational work.